Module:UsedInEnchantments
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Module invoked by Template:UsedInEnchantments.
The above documentation is transcluded from Module:UsedInEnchantments/doc. (edit | history)
local p = {}
function p.incense(frame)
if frame == mw.getCurrentFrame() then
args = require('Module:ProcessArgs').merge(true)
else
frame = mw.getCurrentFrame()
end
local name = mw.title.getCurrentTitle().text
local fields = '_pageName, name, incense, effects, DLC'
local cargoArgs = { orderBy = '_pageName', groupBy = 'name', where = 'incense="' .. name .. '"', limit = 5000 }
local data = mw.ext.cargo.query('EnchantRecipes', fields, cargoArgs)
return buildhtml(data, frame)
end
function p.main(frame)
if frame == mw.getCurrentFrame() then
args = require('Module:ProcessArgs').merge(true)
else
frame = mw.getCurrentFrame()
end
-- basic cargo query
local fields = '_pageName, name, tags, slots, items, effects, DLC'
local cargoArgs = { orderBy = '_pageName', groupBy = 'name', limit = 5000 }
local data = mw.ext.cargo.query('EnchantRecipes', fields, cargoArgs)
-- actual search
local results = search(data, args)
if #results < 1 then
return '<b>No results found!</b>'
end
return buildhtml(results, frame)
end
-- build list of compatible enchants (too complex for cargo query)
function search(data, args)
local itemTags = split(args.tags, ',')
local results = {}
for _,enchant in ipairs(data) do
local isCompatible = false
-- check for explicit item requirements
if notempty(enchant.items) then
local name = args.name or mw.title.getCurrentTitle().text
local items = split(enchant.items, ',')
if contains(items, name) then
isCompatible = true
end
end
-- check slot and tags
if not isCompatible and notempty(enchant.slots) then
local slots = split(enchant.slots, ',')
if hasmatch(slots, itemTags) then
if notempty(enchant.tags) then
local enchTags = split(enchant.tags, ',')
isCompatible = hasmatch(enchTags, itemTags)
else
isCompatible = true
end
end
end
-- actually add it to the matches list
if isCompatible then
table.insert(results, enchant)
end
end
return results
end
function buildhtml(results, frame)
-- build table output
local html = mw.html.create()
-- removing hatnote for now: {{hatnote|<i>DLC: {{The Soroboreans}} [[The Soroboreans]]</i>}}
html:wikitext(frame:preprocess('<b>{{PAGENAME}}</b> is compatible with the following [[Enchantments]]:'))
local table = html:tag('table'):addClass('wikitable sortable')
local header = table:tag('tr')
header:tag('th'):wikitext('Enchantment')
header:tag('th'):wikitext('Effects')
for _,v in ipairs(results) do
local tr = table:tag('tr')
tr:tag('td'):cssText('text-align:center'):wikitext(frame:preprocess('[[' .. v._pageName .. '|' .. v.name .. ']]' .. " {{" .. v.DLC .. "}}"))
tr:tag('td'):wikitext(frame:preprocess(v.effects))
end
return html
end
----------------------------------------------------------------
--------------------------- HELPERS ----------------------------
function find(tbl, val)
for k, v in pairs(tbl) do
if k == val then return v end
end
return nil
end
function notempty(string)
return string ~= nil and string ~= ''
end
function hasmatch(table1, table2)
for _,v in ipairs(table1) do
if contains(table2, v) then
return true
end
end
return false
end
function contains(table, value)
for _,v in ipairs(table) do
if v == value then
return true
end
end
return false
end
function split(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={}
if notempty(inputstr) then
for str in string.gmatch(inputstr .. ',', "([^"..sep.."]+)") do
table.insert(t, str)
end
end
return t
end
return p